It is important to know the distinction between an l-value and an r-value if you are to be a serious C++ programmer. This article is intended to provide a basic understanding of their differences.
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Initialization of variables/objects in C++ can often be a reason for confusion.
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This is my second article on multi-threaded programming. I highly recommend you to read Multi-threaded Programming 1 before proceeding any further.
Concurrent programming, Parallel programming and Asynchronous programming are often spoken about in the same breath. However they aren’t necessarily similar.
‘const’ keyword is a type qualifier that can be associated with an object. It tells the compiler to mark the object as read-only.
Shell Scripting – Subshell vs Subprocess
How a sub-shell differs from a sub-process/child-process can often be a cause for confusion. Hopefully, this article may help alleviate it.
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C++ – Templates
Templates allow us to write generic classes (called template classes) and generic functions(called template functions) that can work with generic data-types.
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C++ – Lambdas
Lambdas or Lambda Expressions were introduced into the standard in C++11.
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C++ – Memory Alignment
I was once asked in an interview about the importance of memory alignment. I had absolutely no clue as to what it meant or why it was important in high performance/low latency programming.
Multi-threaded Programming 1
Writing good multi-threaded code is a skill in itself. There are several concepts one needs to be familiar with before starting out to write a multi-threaded program. I will briefly explain some of these concepts with a focus on C++.
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LifeCycle of a program – A C++ Perspective
If you have ever wondered how a program written in C++ or any other language finally gets executed on the hardware and gives us the intended results,this is the article for you. This article will give you a high level overview of what happens behind the scenes.
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C++ – Deep Copy vs Shallow Copy
People discuss shallow copy and deep copy in the context of classes.
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